Games Technology



Frenzy is our 3D editor. It supports brush based CSG editing (similar to QuakeEd/Radiant), polygon editing, curved surfaces and heightfield terrains and has a keyframe animation system. It has an integrated radiosity-style global illumination solution.

Features include:

  • Easy to use polygon editing.
  • Curved surfaces.
  • Heightfield terrain editing.
  • Straightforward hierarchy creation and navigation.
  • Keyframe animation editor.
  • Radiosity-style global illumination lightmapping.

Frenzy was used to create the characters, objects and worlds for Cargo Catch, a simple game designed for the iPhone 3G, and its technology has been integrated in to proprietary game engines.

Cargo Catch Technology Screenshots

“Garage” Tech Demo Screenshots

Editor Screenshots

Miscellaneous Screenshots